A cool little site with drawings of all kinds of scenes and dialogue bubbles, meant to be used in World Language classrooms. I can see it having applications in other classes, as well.
In my class, I'll use these as story starters, as follow-up activities, or as end-of-the-hour last-few-minutes exercises.
H/T Free Technology for Teachers
Showing posts with label Free Tech 4 Teachers. Show all posts
Showing posts with label Free Tech 4 Teachers. Show all posts
Wednesday, April 17, 2013
Thursday, June 7, 2012
iPad Apps to investigate further
Not a lot of processing in this post, just a place to put some links where I can find them later. It looks like our school will have a small number of iPads for students to use or for teachers to use in class, so big chunks of this summer will be spent trying to use the resources that will provide for us. (What an awful sentence that was.)
Ed Tech Teacher compiled a list of iPad apps, organized by learning tasks, called "iPad as...".
Richard Byrne directs his readers to an app called GoClass, which might have some interesting useability.
Ed Tech Teacher compiled a list of iPad apps, organized by learning tasks, called "iPad as...".
Richard Byrne directs his readers to an app called GoClass, which might have some interesting useability.
Tuesday, May 22, 2012
Rome wasn't built in a day
So...this looks awesome.
"ORBIS is Stanford University's Geospatial Network Model of the Roman Empire." It will help students understand the geography of the Roman Empire better than the Romans did.
h/t Free Technology for Teachers.
"ORBIS is Stanford University's Geospatial Network Model of the Roman Empire." It will help students understand the geography of the Roman Empire better than the Romans did.
h/t Free Technology for Teachers.
Labels:
Free Tech 4 Teachers,
interactive maps,
Roman Empire
Thursday, May 17, 2012
An easier way of getting voice mails?
So I'd like to have my students do more one-way speaking. In fact, that's one of my major pushes for tech development in my classroom. Students have all of these cell phones and whatnot; can't I use them to have students leave me messages?
There are a variety of tools available, but for a variety of reasons, all of them are clunkier than I would like. Maybe SpeakPipe is the answer. One embeds the app into one's blog, and hey presto, one is collecting voice mails from people who visit the blog.
It doesn't look like it would work like a voice mail box, like I was thinking at the beginning of this post. (Ah, I was so young and foolish then!) But a computer with a mic would allow a student to leave a message. Hmm...Now all I need is more mics. As always.
h/t Free Tech for Teachers.
There are a variety of tools available, but for a variety of reasons, all of them are clunkier than I would like. Maybe SpeakPipe is the answer. One embeds the app into one's blog, and hey presto, one is collecting voice mails from people who visit the blog.
It doesn't look like it would work like a voice mail box, like I was thinking at the beginning of this post. (Ah, I was so young and foolish then!) But a computer with a mic would allow a student to leave a message. Hmm...Now all I need is more mics. As always.
h/t Free Tech for Teachers.
Labels:
Free Tech 4 Teachers,
speaking activities,
SpeakPipe
Sunday, April 8, 2012
Welcome to the world of 3D!
To end my spring break blogging flurry, 2 links from Free Tech for Teachers, both dealing with digital models.
The first post talks about 3DTin, an in-browser tool for creating 3D images of things. Now you know I love me some Google SketchUp, but an in-browser tool would be a LOT better for school work than a dedicated program. It looks really fun, and fairly user-friendly (for 3D drafting software).
The second post talks about Autodesk Homestyler, which lets you design a house, drop in rooms and furniture and maybe even textures, and then pop it up into 3D. I wish I'd known about this 2 months ago, when I was prepping the house design unit. Now that I know about it, I'll be looking for excuses to use it.
The first post talks about 3DTin, an in-browser tool for creating 3D images of things. Now you know I love me some Google SketchUp, but an in-browser tool would be a LOT better for school work than a dedicated program. It looks really fun, and fairly user-friendly (for 3D drafting software).
The second post talks about Autodesk Homestyler, which lets you design a house, drop in rooms and furniture and maybe even textures, and then pop it up into 3D. I wish I'd known about this 2 months ago, when I was prepping the house design unit. Now that I know about it, I'll be looking for excuses to use it.
Saturday, July 23, 2011
Tech tools update
I looked at my calendar this morning, and found that it was the 23rd of July. The start of school is right around the corner. I haven't read a teacher tech blog in weeks, and those are normally among the highlights of the internet for me. So I looked at some of my RSS feeds, and a lot of really intelligent people are doing a lot of really cool things.
Via iLearnTechnology, we have Automatoon, an online animator that uses HTML5, not Flash, as its basis. This is important because Flash works badly on Macintosh computers, and not at all on iDevices. (There are also some philosophical reasons for HTML5 over Flash, but I only barely understand them, and wouldn't deign to try to explain them.) It's easy to use, and unlike other online animation features I've demonstrated here before (notably Go! Animate), with Automatoon it's relatively easy to start an animation from scratch, right down to the component pieces. It requires a little more freehand computer drawing skill than I have, but I imagine most of my students are better at it than me. This is a welcome addition to the world of visual learning tools and student-production-other-than-5-paragraph-papers tools.
Free Tech 4 Teachers points us in the direction of a QR code reader treasure hunt generator. QR codes are those square bar code things that you see everywhere from magazine ads about perfume to, er, other magazine ads about perfume. The idea behind a QR code, I guess, is that it's supposed to allow people with mobile camera devices to take a picture of the box and get a lot more information about whatever the code is attached to. I saw them the other day on the tags in house plants in Lowe's. Taking a picture of the code would take you to a website or something that gave you information on care and feeding of the plant, something that used to be printed on the tag. I guess they had to get rid of that information to make room for the QR code. I don't really get QR codes; I don't know what they're really good for. I feel like they're an answer looking for a question.
That makes them a perfect fit for the QR code treasure hunt generator: students have to go looking for the questions. *rimshot* The idea is that students take their device, equipped with an appropriate QR code reader app (and the site provides some suggestions on where to find them), and go searching the school for QR codes. They take a pic of the code with their device, the reader app reads it, and gives them a quiz-type question. Students punch in the answer, and they're off to find the next question. Setup seems easy enough: the teacher types the questions and answers (or copies and pastes them off of a text document) into the program provided, the program gives QR codes for each question, the teacher prints them off and hides them around the school. S/he gives the students X minutes; the ones who come back with the most correct answers wins.
Again, this feels like an "almost there" technology. I haven't fiddled with it yet, so maybe I'm missing something. What I'd like to be able to do with this is an Amazing Race-type event: The answer to the question is the location of the next question. Maybe it will work for that; I don't know. I intend to give it a try, but I'm not certain I get the advantage over doing exactly the same thing, but having students take pictures of themselves at the appropriate locations. If it's an excuse to turn short-answer quizzes into kinesthetic learning activities, I guess that's fine. It feels like it could be more so, though.
Via iLearnTechnology, we have Automatoon, an online animator that uses HTML5, not Flash, as its basis. This is important because Flash works badly on Macintosh computers, and not at all on iDevices. (There are also some philosophical reasons for HTML5 over Flash, but I only barely understand them, and wouldn't deign to try to explain them.) It's easy to use, and unlike other online animation features I've demonstrated here before (notably Go! Animate), with Automatoon it's relatively easy to start an animation from scratch, right down to the component pieces. It requires a little more freehand computer drawing skill than I have, but I imagine most of my students are better at it than me. This is a welcome addition to the world of visual learning tools and student-production-other-than-5-paragraph-papers tools.
Free Tech 4 Teachers points us in the direction of a QR code reader treasure hunt generator. QR codes are those square bar code things that you see everywhere from magazine ads about perfume to, er, other magazine ads about perfume. The idea behind a QR code, I guess, is that it's supposed to allow people with mobile camera devices to take a picture of the box and get a lot more information about whatever the code is attached to. I saw them the other day on the tags in house plants in Lowe's. Taking a picture of the code would take you to a website or something that gave you information on care and feeding of the plant, something that used to be printed on the tag. I guess they had to get rid of that information to make room for the QR code. I don't really get QR codes; I don't know what they're really good for. I feel like they're an answer looking for a question.
That makes them a perfect fit for the QR code treasure hunt generator: students have to go looking for the questions. *rimshot* The idea is that students take their device, equipped with an appropriate QR code reader app (and the site provides some suggestions on where to find them), and go searching the school for QR codes. They take a pic of the code with their device, the reader app reads it, and gives them a quiz-type question. Students punch in the answer, and they're off to find the next question. Setup seems easy enough: the teacher types the questions and answers (or copies and pastes them off of a text document) into the program provided, the program gives QR codes for each question, the teacher prints them off and hides them around the school. S/he gives the students X minutes; the ones who come back with the most correct answers wins.
Again, this feels like an "almost there" technology. I haven't fiddled with it yet, so maybe I'm missing something. What I'd like to be able to do with this is an Amazing Race-type event: The answer to the question is the location of the next question. Maybe it will work for that; I don't know. I intend to give it a try, but I'm not certain I get the advantage over doing exactly the same thing, but having students take pictures of themselves at the appropriate locations. If it's an excuse to turn short-answer quizzes into kinesthetic learning activities, I guess that's fine. It feels like it could be more so, though.
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